
Boyd continued " I can start doing things like shifting latency insensitive things to the cloud. The Xbox One is built to communicate with servers in the cloud to increase the computational potential of the system. Not much is known about the Xbox One GPU, but a Microsoft representative has told IGN "AMD is our primary partner for the custom silicon that makes up our GPU/CPU SOC that is the heart of Xbox One." As Xbox One Director of development Boyd Multerer pointed out, "You'll still have a limited number of transistors in your house in your box." But as time passes this hardware will age.

The Xbox One is a powerful piece of hardware with 8GB RAM DDR3, 64-bit processors and plenty more muscle. Gigabit Ethernet, WiFi (A/B/G/N dual-band at 2.4ghz and 5ghz) includes WiFi Direct support
FIRST CLASS TROUBLE XBOX ONE RELEASE DATE WINDOWS 8
SmartGlass App on Android, iOS, Windows Phone and Windows 8 īackwards compatibilty now avaible for certain games!Īchievements will be ported From Xbox 360. Shader Cores: 768 Peak Throughput: 1.31 TFLOPS ĥ00 GB (5400 rpm) Hard Drive non-replaceable, External Hard Drive support available The game has yet to launch on Steam, but once it has and the developers are happy with its stability, the Nintendo Switch version shouldn’t be too far behind.8GB DDR3 Clock: 2133MHz Bandwidth: 68.26 GB/s + 32MB eSRAM Bandwidth: 204 GB/s(102 In/102 Out) Ĩ Core AMD custom CPU Frequency: 1.75 GHz We’ll keep you updated on the release date of First Class Trouble as more information is shared. It sounds like exactly the kind of game the Nintendo Switch needs. The AI players will be undoing all of the work that the survivors have done, knocking them unconscious if they’re ever given the chance. Since the AI and humans are impossible to tell apart, players will need to watch each other closely. For the players in these roles, the objective is to remain undetected, kill the survivors, and prevent them from resetting the AI at all costs.

Some of the survivors are in fact AI robots in disguise. There’s a set way to do this, with various tasks for the survivors to complete, and there’s a final twist on the scenario as well. Now, as the last survivors on the ship, it’s down to the players to reset the AI and get them back to their base programming.

As you’d expect, they cut the oxygen first, but there are still a few people alive who weren’t wiped out by the sudden lack of breathable air, thanks to Oxygen Rebreathers. The machines, built to serve the guests on-board, are now out to kill every living human on the ship. The wider problem that players face in First Class Trouble is the rebelling AI robot help. But there are a few more issues outside of the ship’s structural integrity.

Players take on the role of one of passengers on a luxury space cruise ship that is experiencing some serious technical difficulties. The game is an asymmetrical third-person cooperative survival experience. Developer Invisible Walls has announced that their upcoming title, First Class Trouble, will come to Nintendo Switch in 2021.
